We’re approaching the inevitable deadline. Time is running out, TO-DO list is pretty long, so I don’t want to waste too much time.
Current stage of project is as follows:
I’m still adding core features and tweaking the ones that already exist. TLDR: I NEED MOAR JUICE!
Hopefully I’ll manage to achieve something of a better quality.
I haven’t posted that often with the progress as you must be aware that I am in the middle of changing jobs. Can’t say much as I still need to sort out some legal stuff with my previous employer. Things got pretty unpleasent, they still owe me some money. However, things are good already. I have found another GameDev Team and I am starting to work with them full time in August. Moreover I will no longer be bound with non compete agreement and I will be able to cooperate with other teams as a supporting C# developer.
So… yeah… that change has not been planned but it appears that it will be for the better.
I managed to implement cooperative feature known from SWIV: Player 2 can now join in the game anytime to control a Land Jeep. It will cost Player 1 a single life but it may be worth to ask your buddy to give you a helping friend… specially if you happen to fight a big bad boss monster (which is not implemented yet but expect it to happen soon)
After the theme has been chosen (Destruction UP) I have started coding some basic foundation. Still a lot to do (especially with the optimization) but for now I have the core movement and shooting mechanics implemented. I’ll post next update probably on Sunday. Since I am between jobs at the moment I have a lot of spare time to code 🙂
Let me know what you think. I’ll try to implement as much as I can until 31st of July.